Gameplay Journal Entry #4

Ashley Prieto
1 min readFeb 9, 2021

After looking over OBS studio website I found one mod being worked on by Acute Art and Dazed Media in London. I found this particularly interesting seeing that what the mod does is mess with your phone camera to create another reality. This allows artists from all over the world that specialize in 3D modeling or animation to show their art in the streets but in a different portal while looking through your phone. As a 3D modeler myself I found this be really cool and could find myself wanting to display my artwork through this feature.

It brings my thoughts back to Alexander Galloway’s concept of counter-gaming segment when he stated “For every moment that the con-spiracy film rehashes the traumas of capitalism in the other-form of monumental modern architecture, as with the Space Needle at the start of The Parallax View, the knowledge-reversal film aims at doling out data to the audience, but only to show at the last minute how everything was otherwise. The digital can’t exert control with archi-tecture, so it does it with information. The genre offers a type of epis- temological challenge to the audience: follow a roller coaster of rever-sals and revelations, and the viewer will eventually achieve informatic truth in the end.” “Counter-Gaming.” Gaming: Essays on Algorithmic Culture, by Alexander R. Galloway, University of Minnesota Press, 2006, pp. 107–109. Having seen the virtual art on the space needle Seattle virtual lightshow I found this statement to be very true.

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